Convincing 3D depth effects that don’t demand you don a pair of glasses first? Gaming laptops with those are few and far between in 2026. Neither Acer or Asus have updated their 3D-equipped models for this latest laptop generation, and had already pivoted towards graphics professionals and 3D modellers anyway. That makes the Chillblast Arc Vision Pro a bit of a unicorn.
The UK-based system builder’s £3425 (there’s no official US sales channel) notebook uses eye tracking cameras to produce stereoscopic 3D visuals that don’t force you to lock your head in a sweet spot or risk ruining the illusion. Nvidia RTX graphics then supply the GPU muscle.
I didn’t have the greatest experience with Samsung’s Odyssey 3D gaming monitor, but Chillblast’s software partner promises a much wider selection of compatible games. It’ll need to impress, though, given how much the hardware will set you back compared to a traditional gaming laptop.
Does the Arc Vision Pro 3D look any different to other gaming laptops?

You’d need an exceptional eye for detail to notice this laptop had anything unique under its hood. The Arc Vision Pro 3D uses a very similar off-the-shelf chassis to the type most system builders use, with bespoke Chillblast branding on the lid being the only identifier.
It has the same protruding ‘chin’ at the rear that you’ll find on many modern gaming laptops, providing lots of room for cooling hardware and ventilation. The power and display connections have also been moved here, to help keep cable mess at bay while sat at a desk – handy if you’re shopping for a laptop to replace a desktop PC.
The case is bulkier than a Razer Blade 16, but not by a huge amount. Materials don’t feel quite as premium as a brand name laptop, but the machined metal lid is wonderfully sturdy; its thickness is the only real clue the screen is doing something special. Well, that and the extra camera cutouts either side of the webcam, which are dedicated to eye tracking.
There’s a generous amount of ports at the sides, with two USB-As on one side and Ethernet, a 3.5mm headphone port, one USB-C and one USB-A on the other. There’s a third Type-C at the rear. Some kind of card ready would’ve been a nice inclusion though.
What is the Arc Vision Pro 3D’s keyboard like to type on?
Chillblast has squeezed a half-width numerical keypad in alongside the Arc Vision Pro 3D’s QWERTY keyboard; I’m not normally a fan of these on gaming laptops but don’t mind it here because it hasn’t forced the rest of the ‘board to use smaller keys. The island-style layout felt instantly familiar and there’s a decent amount of key travel. As long as you don’t hit them like you’re driving home railroad spikes they bounce back quickly into place.
There’s per-key RGB backlighting, because what gaming laptop is complete without that? It’s all customisable through Chillblast’s software suite, but you don’t get the fine-grain control over effects that big-name laptop makers manage. At least every key is well-lit and backlight bleed is minimal.
The widescreen touchpad is friction-free and with well-judged sensitivity out of the box. It has physical clicks that aren’t at all spongey, but I’d still reach for a mouse any time I’m sat at a desk.
What’s it like gaming on a glasses-free 3D screen?


Boot the Arc Vision Pro 3D into Windows and everything looks normal: the 16in screen has a pin-sharp 3840×2400 resolution that makes small text appear very clear and a 120Hz maximum refresh rate that delivers smooth scrolling. It gets plenty bright enough for daytime working next to a window and viewing angles are pretty good, with just a bit of colour bleaching at extremes. Having a lid that can tilt almost 180 degrees helps. It can also combat the way the glossy finish picks up light reflections.
Colours are punchy without going overly vibrant and contrast is decent enough given it’s using an LCD panel. If you want deeper blacks you’ll have to forego the 3D effects and pick up a laptop with an OLED screen instead.
Those effects work by halving the panel’s horizontal resolution and splitting the scene between your eyes, creating a stereoscopic effect without having to wear glasses. The eye detection is really great, not being thrown off by my wearing prescription spectacles or moving my head from side to side; a little icon lights up green when you’re in the sweet spot and turns yellow when you’re not, but I really had to move to the far sides of the laptop for it to lose track.
Officially the 3D Spatial Gateway software supports around 40 games, but it can also upscale 2D to 3D for both games and full-screen videos. You’ve got to dial in the strength of the depth and ‘pop-out’ for the best sense of 3D, but go too far and you get a ghosted image, which makes small UI elements almost impossible to read. Get it wrong and the effects can be migraine-inducing. I also found enabling the effect mid-game could tank performance, so it was best to enable in the main menu of each game first.
Some fully supported games like Hogwarts Legacy looked very convincing in 3D, with UI elements seemingly raised up out of the screen and the game world sinking backwards into it. Shadow of the Tomb Raider unsurprisingly showed this off well, given it has a native side-by-side 3D option in its Settings menus. Star Wars Jedi: Fallen Order handled it brilliantly, with seemingly very little overhead. They were each more likely to elicit a “huh, that looks neat” from me over a “wow, that’s incredible” in the way they used depth, however, and the picture is noticeably grainier than when playing in 2D.
I could only see myself turning it on for rare occasions, rather than every time I loaded up a game, which makes the added cost very hard to justify.
How well does the Arc Vision Pro perform everywhere else?
With an Intel Core i7-14650HX CPU, 32GB of RAM and a 2TB SSD, the Arc Vision Pro is an uncompromising desktop powerhouse. The processor has 16 cores and 24 threads, with a maximum turbo frequency of 5.2GHz; that’s enough oomph to handle virtually any consumer-grade 2D task, with benchmark scores putting it among the fastest laptops I’ve tested this year in multi-threaded applications.
Naturally everything I ran felt instantly responsive and a machine like this will have no trouble rendering 4K video. The cooling system isn’t forced to spin up to ungodly volume levels when you’re really pushing the silicon either. Even while gaming, the fans spin at a pitch that’s refreshingly quiet and not at all distracting.
| Chillblast Arc Vision Pro 3D productivity benchmarks | |
| Geekbench 6 single-core | 2380 |
| Geekbench 6 multi-core | 17426 |
| Geekbench AI | 7272 |
| Speedometer 3.1 | 40.7 |
This is primarily a gaming laptop, of course, so my main focus was the GeForce RTX 5070 graphics chip. It has 8GB of dedicated video memory, putting it closer to the lower-mid point of Nvidia’s line-up. I thought it was a strange choice for a laptop with such a high native resolution; rivals typically opt for the 5070Ti or even a 5080, and Chillblast doesn’t give you the option to upgrade at purchase.
Older, less demanding games like Shadow of the Tomb Raider can still make this GPU sweat, managing 54fps at 3840×2400 – and that’s before I added ray-traced lighting into the mix. Here you absolutely need to use upscaling for anything close to smooth gameplay, or drop the resolution significantly. Annoyingly the 3D effect can only be switched on while using the screen’s native resolution, meaning you’ll need to drop detail settings in order to give the laptop’s GPU an easier time while making the most of this laptop’s key feature.
Cyberpunk 2077 is a much tougher test, with upscaling basically becoming mandatory to get a playable frame rate on this hardware at higher detail levels – even after dropping to Full HD. The game outright refused to run at the native resolution with upscaling switched off. When DLSS was set to balanced and frame generation at 2x, I still only saw an unplayable 5fps using the RT Overdrive detail preset. Ray tracing in newer titles really isn’t an option on this hardware. Dialled back to 1080p, played with a mix of High and Ultra details, and using DLSS with frame generation, however? This can handle modern games quite happily.
| Chillblast Arc Vision Pro 3D gaming benchmarks | Native rendering (3840×2400) | DLSS Upscaling (balanced) |
| Shadow of the Tomb Raider (RT off) | 54fps | 75fps |
| Shadow of the Tomb Raider (RT on) | 25fps | 33fps |
| Cyberpunk 2077 (Ultra, RT off) | 25.4fps | 34.7fps |
| Cyberpunk 2077 (RT Overdrive) | would not run | 5.2fps |
Battery life is merely OK for a modern gaming laptop, being enough to last a few hours away from the mains when not doing anything particularly taxing. Attempting to play a game will sap the cell dry in double-quick time though. I saw just over two hours of streaming video playback with the screen brightness set to 50%.
Chillblast Arc Vision Pro 3D laptop verdict


As much as I’d like glasses-free 3D to properly make it to the mainstream, a week with the Arc Vision Pro was a reminder that we’ve still got a ways to go. The depth effects don’t deliver enough of a “jumping out of the screen” experience to justify the cost and there are a few too many software stumbles that stop it from feeling truly seamless.
The laptop itself is well built, reasonably powerful for 2D gaming at Full HD resolution and stuffed full of ports, making it a capable desktop replacement but still just small and light enough for convenient transport.
3D is unique and could be fun in short bursts, but most gamers would simply be better off with the regular Arc Gaming model, which has a more sensible screen resolution and more capable GPU, for a lot less cash.
Chillblast Arc Vision Pro 3D laptop technical specifications
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| Specifications | Medion Beast 18 |
|---|---|
| Screen | 16in, 3840×2400, 120Hz LCD (1920×2400 3D) |
| Processor | Intel Core i7 14650HX |
| Memory | 32GB |
| Graphics | Nvidia GeForce RTX 5070 8GB |
| Storage | 2TB |
| Operating system | Windows 11 |
| Connectivity | 3x USB-A, 2x USB-C, Mini DisplayPort, HDMI, 3.5mm headphone, Ethernet |
| Battery | not stated |
| Dimensions | 357x264x26.9mm |
